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  1. Hello, today I'll be sharing two WZ edits that I've personally come across which can be rather useful for the following classes: Shade (4th job) Kaiser (4th job) --------------------------------------------------------------------------------------------------------------- I'll get started with Shades, the skill we're going to be modifying is - Fire Fox Spirits (Passive) - ID: 25120110 Open up Skill.wz in HaRePacker Expand it, and look for 2512.img (since the skill ID starts with 2512) Expand that find 25120110, and go into Common -> Prop (this controls the % chance it'll activate the passive) 10+d(x/2) is the default value, we're going to be changing it to 90+d(x/2) (so that the base value is 90% instead of 10% (you can change to 100%, but you'll get a visual 110% in-game due to max level giving an extra 10% [90+10=100] - [100+10=110]. Press 'Apply Changed Value' and save the file into Skill.wz Note: Whenever saving, make sure to not replace your clean Skill.wz - otherwise you'll have issues patching in the future (swap the clean version back when a new patch comes out) In game use example: (This is with Shades 3rd job skill inject on, simply because each hit procs this passive, so it's quite similar to how Phantom's cards work when attacking) --------------------------------------------------------------------------------------------------------------- Now, to move on we have Kaisers, the skill we're going to be modifying is - Inferno Breath (Active) - ID: 61121105 & 61121222 Open up Skill.wz in HaRePacker Expand it, and look for 6112.img (since the skill ID starts with 6112) Expand that, find 61121105 and go into Common -> subTime (this controls how many times it'll do tick damage (flame on the ground) in the time span of it's duration) Default Value: 1200 -> change to -> 30-60 (30 is what I found to be the best, without Disconnecting you, however if you run into issues increase the value by a little (10-20 each time)) Next is 61121222, (which is the same, however here's the instructions regardless) Expand that, find 61121222 and go into Common -> subTime (this controls how many times it'll do tick damage (flame on the ground) in the time span of it's duration) Default Value: 1200 -> change to -> 30-60 (30 is what I found to be the best, without Disconnecting you, however if you run into issues increase the value by a little (10-20 each time)) Press 'Apply Changed Value' and save the file into Skill.wz Note: Whenever saving, make sure to not replace your clean Skill.wz - otherwise you'll have issues patching in the future (swap the clean version back when a new patch comes out) Kaiser's Inferno Breath Notes: At max Level, the duration lasts as long as the cooldown (20 seconds) The damage only applies to monsters on top of the flame left on the ground This can be turned into an FMA (Full Map Attack) with a generic FMA script enabled. (I don't have a screen shot currently, but it's fairly straight forward - if I get time, I'll upload one later) --------------------------------------------------------------------------------------------------------------- Tools: HaRePacker Virus Scans: HaRepacker 423 (Rar/7zip) HaRePacker.exe (64 bit) HaRePacker.exe (32 bit)
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