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  1. View File NexonGameThreat (NexonGameSecurity bypass) So I started working on a new NexonGameSecurity bypass about a week ago, because I was very interested in the new security model of their anti-tampering modules, and I am proud to say that this is without doubt the most advanced piece of software that has been developed in the efforts to bypass MapleStory anti-cheat solutions. The primary goal of the bypass, was to make it compatible with any game that runs NexonGameSecurity, and that seems to have been accomplished. However, this bypass will only work on x64 systems, and therefore does not support x86 (32-bit) systems. If the demand for 32-bit support is high, this might be implemented in the future. Since this is a generic bypass, it was not possible to code it as a DLL stub that auto-injects itself (different games has different dependencies), so I've also included a simple MapleStory stub DLL (dinput8.dll), which will auto-load itself, block the internal MapleStory multiclient-checks and load the NexonGameThreat.dll file. If you use this with MapleStory, simply: Drop all files (NexonGameThreat.dll, NexonGameHooks_x64.dll, dinput8.dll) into the MapleStory folder, and run MapleStory as always. If you use this with another game, it is important to understand that: The NexonGameThreat-files assumes that: The game folder is found in an arbitrary location: "<drive>:\<game_path>" The ngs folder is found in an arbitrary location: "<drive>:\<game_path>\<ngs_folder>" Due to the nature of this, the following constraints are in place: NexonGameThreat.dll doesn't care about its own location, as it must be injected manually into the host process. NexonGameHooks_x64.dll must be exactly one folder upstream from the ngs_folder. The wisest would be to place both files exactly one folder upstream from the ngs_folder, as that is the test-environment they were developed in. Submitter NewSprux2.0? Submitted 06/03/18 Category General Resources Virusscan https://virusscan.jotti.org/en-US/filescanjob/nnpmbb8g99  
  2. Ezekiel

    Release Nexon TOY SDK

    Version X.X.X

    9 downloads

    About As some of you know 2017 was a great year for those in the community who took the chances and risks to learn more. Here is a small sample from what was found. Overview The toy sdk known also as toybox sdk is Nexon's new sdk library for managing purchases, login, and user information. There has been some noise over the possibility of using it in PC games but currently is limited to their mobile development groups and partners. The main image I have posted is a uml sample diagram of how purchases work. The following are source code or snippets of usages of the sdk in action or extra document snippets that have yet to be included. Updated Service Documentation https://m-developer.nexon.com/server.html Unofficial Chinese Documentation http://docs.itop.qq.com/reference2/Channel/Toy/ What this includes: project folder source code What this doesn't include: developer git history, developer documentation papers, super exposing information
  3. Ezekiel

    Release Nexon TOY SDK

    View File Nexon TOY SDK About As some of you know 2017 was a great year for those in the community who took the chances and risks to learn more. Here is a small sample from what was found. Overview The toy sdk known also as toybox sdk is Nexon's new sdk library for managing purchases, login, and user information. There has been some noise over the possibility of using it in PC games but currently is limited to their mobile development groups and partners. The main image I have posted is a uml sample diagram of how purchases work. The following are source code or snippets of usages of the sdk in action or extra document snippets that have yet to be included. What this includes: project folder source code What this doesn't include: git history, document papers, super exposing information Submitter Ezekiel Submitted 20/09/18 Category MapleStory M MapleStory Version X.X.X Virusscan https://www.virustotal.com/#/file/6c3a8dea94e311edfa47b055bdd57719344bbbcfbd9fc3166684629505007a92/detection Credits  
  4. Ezekiel

    Release Maplestory M BETA

    Version 0.3.10X

    7 downloads

    Maplestory M BETA This is a collection of the Maplestory M BETA mobile games. Supporting only x86 android systems. Nothing new here. Figured this is helpful for correlating between MONO C# and IL2CPP binaries. It has more clarity on functions, variables, and structures and is easier to modify and rip from. Quite helpful for understanding protection and networking features. Anti-cheat / Xigncode3 is more or less a joke on mobile due to restrictions but is still interesting to look at. Getting Started Open a version directory of choice then select a directory: file - raw apk file java - extracted java api libraries net - .net maple m and unity engine x86 - xigncode mobile, unity, mono, movie render, and native launcher Prerequisites DNSPY IDA 7.0 Visual Studio License lol none; copy everywhere. Acknowledgments moopler
  5. Ezekiel

    Release Maplestory M BETA

    View File Maplestory M BETA Maplestory M BETA This is a collection of the Maplestory M BETA mobile games. Supporting only x86 android systems. Nothing new here. Figured this helpful for correlating between MONO C# and IL2CPP binaries. It has more clarity on functions, variables, and structures and is easier to modify and rip from. Quite helpful for understanding protection and networking features. Anti-cheat / Xigncode3 is more or less a joke on mobile due to restrictions but is still interesting to look at. Getting Started Open a version directory of choice then select a directory: file - raw apk file java - extracted java api libraries net - .net maple m and unity engine x86 - xigncode mobile, unity, mono, movie render, and native launcher Prerequisites DNSPY IDA 7.0 Visual Studio License lol none; copy everywhere. Acknowledgments moopler Submitter Ezekiel Submitted 18/09/18 Category MapleStory M MapleStory Version 0.3.10X Virusscan https://www.virustotal.com/#/file/aff13cb838c46779cdcc172b1c0fd26cfdf1464887f516c191e070ef1e3bf13f/detection Credits  
  6. Ezekiel

    Release Maplestory M IDBs

    View File Maplestory M IDBs Maplestory M This is a collection of idbs for the Maplestory M mobile game. Supporting only x86 android systems Getting Started Open a idb of choice: MM.XXXXXXXXX.x86.unity.idb - compiled unity engine & export methods to il2cpp MM.XXXXXXXXX.x86.ngsm.idb - nexon game service management MM.XXXXXXXXX.x86.idb - il2cpp engine & compiled internal game engine & metadata Prerequisites IDA 7.0 Versioning Currently using Maplestory M's current release versioning. Any idb updates will be followed with a alphabetical letter suffix in decending order. Example: 0.3.104.A, 0.3.105.A, 1.3100.307.A, 1.3100.307.B, 1.3100.307.C, .. Contributing Send a copy to me @Ezekiel or link in moopler. IDBs are too large and consume too much time to host via git forks. I will be pushing out a remote IDB server near the end of this year since my uploads to mega / pomf clones / misc are continuously being removed via false positive anti-virus scans, host admins, or compromised credentials: mega chrome extension mega dump mega leak Todos Next versions will mostly contain fixes for virtual tables: object names and abstract methods License lol none; copy everywhere. Acknowledgments moopler Submitter Ezekiel Submitted 18/09/18 Category MapleStory M MapleStory Version 1.3100.307 Virusscan https://www.virustotal.com/#/file/288f71450032948a11f2f4ddea507f171998bbd59fd7904c9809eab6716aa76b/detection Credits  
  7. Ezekiel

    Release Maplestory M IDBs

    Version 1.3100.307.A

    11 downloads

    Maplestory M This is a collection of idbs for the Maplestory M mobile game. Supporting only x86 android systems Getting Started Open a idb of choice: MM.XXXXXXXXX.x86.unity.idb - compiled unity engine & export methods to il2cpp MM.XXXXXXXXX.x86.ngsm.idb - nexon game service management MM.XXXXXXXXX.x86.idb - il2cpp engine & compiled internal game engine & metadata Prerequisites IDA 7.0 Versioning Currently using Maplestory M's current release versioning. Any idb updates will be followed with a alphabetical letter suffix in decending order. Example: 0.3.104.A, 0.3.105.A, 1.3100.307.A, 1.3100.307.B, 1.3100.307.C, .. Contributing Send a copy to me @Ezekiel or link in moopler. IDBs are too large and consume too much time to host via git forks. I will be pushing out a remote IDB server near the end of this year since my uploads to mega / pomf clones / misc are continuously being removed via false positive anti-virus scans, host admins, or compromised credentials: mega chrome extension mega dump mega leak Todos Next versions will mostly contain fixes for virtual tables: object names and abstract methods License lol none; copy everywhere. Acknowledgments moopler
  8. Hi, here's my brand new spawn vac non d/c a/b. It is made with Cheat Engine.
  9. Razz

    Release Moopler Launcher

    Version 1.0.0

    10 downloads

    Installation instructions Extract archive into the same folder as where your MapleStory.exe is. Usage Start Moopler Launcher Add account(s) Save profiles encrypted to the disk Select the account you want to launch Press launch Nexon Launcher needs to be running for this tool to work. You can however login with a different account than you logged in with on Nexon Launcher. If you want to edit a profile you need to remove it and then re-add it. Remove the profile by right-clicking on the profile in the list. Disclaimer Use this tool on your own risk. I am not responsible for any accounts getting banned. If you forget your encryption password there is no way you can restore the profiles.
  10. View File Moopler Launcher Installation instructions Extract archive into the same folder as where your MapleStory.exe is. Usage Start Moopler Launcher Add account(s) Save profiles encrypted to the disk Select the account you want to launch Press launch Nexon Launcher needs to be running for this tool to work. You can however login with a different account than you logged in with on Nexon Launcher. If you want to edit a profile you need to remove it and then re-add it. Remove the profile by right-clicking on the profile in the list. Disclaimer Use this tool on your own risk. I am not responsible for any accounts getting banned. If you forget your encryption password there is no way you can restore the profiles. Submitter Razz Submitted 24/08/18 Category Hacks MapleStory Version 197.3 Virusscan https://virusscan.jotti.org/en-US/filescanjob/giyfh7nsaq Credits Razz  
  11. Version 1.0.0

    915 downloads

    So I started working on a new NexonGameSecurity bypass about a week ago, because I was very interested in the new security model of their anti-tampering modules, and I am proud to say that this is without doubt the most advanced piece of software that has been developed in the efforts to bypass MapleStory anti-cheat solutions. The primary goal of the bypass, was to make it compatible with any game that runs NexonGameSecurity, and that seems to have been accomplished. However, this bypass will only work on x64 systems, and therefore does not support x86 (32-bit) systems. If the demand for 32-bit support is high, this might be implemented in the future. Since this is a generic bypass, it was not possible to code it as a DLL stub that auto-injects itself (different games has different dependencies), so I've also included a simple MapleStory stub DLL (dinput8.dll), which will auto-load itself, block the internal MapleStory multiclient-checks and load the NexonGameThreat.dll file. If you use this with MapleStory, simply: Drop all files (NexonGameThreat.dll, NexonGameHooks_x64.dll, dinput8.dll) into the MapleStory folder, and run MapleStory as always. If you use this with another game, it is important to understand that: The NexonGameThreat-files assumes that: The game folder is found in an arbitrary location: "<drive>:\<game_path>" The ngs folder is found in an arbitrary location: "<drive>:\<game_path>\<ngs_folder>" Due to the nature of this, the following constraints are in place: NexonGameThreat.dll doesn't care about its own location, as it must be injected manually into the host process. NexonGameHooks_x64.dll must be exactly one folder upstream from the ngs_folder. The wisest would be to place both files exactly one folder upstream from the ngs_folder, as that is the test-environment they were developed in.
  12. while leveling up my test account (mechanic job) I got perma ban from logging out and on too fast so im done. + school started so my dad will uninstall all games on my computer(starting next week) and monitor me if I use any electronics. Tubi (filtered all other call to CWvsContext::SetExclRequestSent so will not create a conflict with auto pot aka use more than 1 pot): Fly Map (enable then cc/cs or trigger a new session): Swim Map (enable then cc/cs or trigger a new session): DupeX (should use the same function as "Safe Fast DupeX" by Ghoul check ccplz and tweak this shit): Mob Control: CDragon::TryDoingMagicAttack: CDragon::TryDoingShootAttack: CUserLocal::TryDoingBodyAttack: CUserLocal::TryDoingMagicAttack (Set bForce to 1 and you'll have the same thing as "Controlled Magic Injection"): CUserLocal::TryDoingMeleeAttack: CUserLocal::TryDoingShootAttack: BW FMA (Don't know why the cunts on gk are saying it ab lol... I actually got to level 100 on my bw no problem) Auto Rune: Beholder's shit(ya i use the same hook point cuz i was testing shits but you can combine them all into 1 or do what ever): Beholder infinte heal: Beholder Infinite Buff: Force Beholder Action (bypass cool down and shit) you can use beholder impact (5th job) once you get beholder at level 30 i believe so:
  13. View File MapleStory Global Unpack I don't know what happened to the unpacking scene but I'll try to bring some life back. Please always look at readme.txt for more information! Submitter Ezekiel Submitted 11/02/17 Category Hacks MapleStory Version v182+ Virusscan https://www.virustotal.com/en/file/88cd951afdf5189521ab40dee3fb79c450b4d57290ef00a3b1f4025dc86a3952/analysis/ Credits Ezekiel  
  14. Guest

    Release MapleStory Global Unpack

    Version v186.3-u4

    793 downloads

    I don't know what happened to the unpacking scene but I'll try to bring some life back. Please always look at readme.txt for more information!
  15. koreanrice

    Release Maple IDs

    Credits to Bipolar for the IDs Cash (NX ID).txt Consume ID.txt Eqp ID.txt Etc ID.txt Ins ID.txt Map ID.txt Mob ID.txt Npc ID.txt Pet ID.txt Skill ID.txt
  16. Razz

    Release Hytero Calculator

    Version 1.0.0

    24 downloads

    A while ago I wrote a simple tool that would automatically calculate the CRC value for the Hyper Teleport Rock request (CWvsContext::SendMapTransferItemUseRequest) and came across it again today. Seeing as I don't have much use for this tool anymore, I decided to release it. Please do note that this is not something spectacular. It's rather an fast solution for testing various maps. Instruction Fill in your character id, the teleport seed, source map en destination map as decimal numbers Copy the CRC into the packet (Hex) Copy the destination map id into the packet (Hex) ??? Profit Packet structure Last time I messed around with this request the following snippet worked: /// <summary> /// Sends a request to use a teleport item to get teleported to the given destination /// </summary> /// <param name="item">The item slot containing the teleport item</param> /// <param name="destinationId">The map id to teleport to</param> public static void WvsContext_SendMapTransferItemUseRequest<T>(this ChannelStageBase<T> s, ItemSlotBaseModel item, uint destinationId) where T : ChannelContextModel { if (item == null) return; PacketWriter writer = new PacketWriter(ChannelHeaders.S_WvsContext_MapTransfer); writer.WriteInt32(Environment.TickCount); writer.WriteUInt16(item.Slot); writer.WriteUInt32(item.Id); writer.WriteBool(true); writer.WriteBool(false); writer.WriteUInt32(destinationId); writer.WriteUInt32(crc); if (s.NetClient != null && s.NetClient.Connected) s.NetClient.SendPacket(writer, false); } Have fun!
  17. View File Hytero Calculator A while ago I wrote a simple tool that would automatically calculate the CRC value for the Hyper Teleport Rock request (CWvsContext::SendMapTransferItemUseRequest) and came across it again today. Seeing as I don't have much use for this tool anymore, I decided to release it. Please do note that this is not something spectacular. It's rather an fast solution for testing various maps. Instruction Fill in your character id, the teleport seed, source map en destination map as decimal numbers Copy the CRC into the packet (Hex) Copy the destination map id into the packet (Hex) ??? Profit Packet structure Last time I messed around with this request the following snippet worked: /// <summary> /// Sends a request to use a teleport item to get teleported to the given destination /// </summary> /// <param name="item">The item slot containing the teleport item</param> /// <param name="destinationId">The map id to teleport to</param> public static void WvsContext_SendMapTransferItemUseRequest<T>(this ChannelStageBase<T> s, ItemSlotBaseModel item, uint destinationId) where T : ChannelContextModel { if (item == null) return; PacketWriter writer = new PacketWriter(ChannelHeaders.S_WvsContext_MapTransfer); writer.WriteInt32(Environment.TickCount); writer.WriteUInt16(item.Slot); writer.WriteUInt32(item.Id); writer.WriteBool(true); writer.WriteBool(false); writer.WriteUInt32(destinationId); writer.WriteUInt32(crc); if (s.NetClient != null && s.NetClient.Connected) s.NetClient.SendPacket(writer, false); } Have fun! Submitter Razz Submitted 08/09/17 Category Resources MapleStory Version GMS 175 and above Virusscan https://www.virustotal.com/#/file/33f5d8e1e6ddf759c34871bf9be9ac770b601167306543ba7177cd886b978a73 Credits Razz  
  18. Guest

    Release Orange

    Version 1.0.0

    144 downloads

    Just a harmless orange. This is a fast temp solution to a common problem with (ngs) black cipher's usage of yara to detect signatures in the common cheat engine. Just place this in your cheat engine directory and execute it. more info on yara: https://github.com/VirusTotal/yara
  19. Guest

    Release MapleStory Korea Unpack

    Version v1277.1-u1

    313 downloads

    Now unpacking MapleStory Korea since some have been requesting it. Please always look at readme.txt for more information!
  20. Mehodin

    Release V186.2

    Hello!! So I compiled all the scripts from someone.So this is pretty much a simple thing, Its a cheatengine file.How to use:Make sure you have the bypass!!! Download: https://www.gamekiller.net/threads/gkbypass-public-maplestory-bypass-last-updated-june-22.3250371/Step 1.Open mapleStep 2.Open this Cheatengine.Step 3.Step 4.Tick the hacks you want and enjoy I am not responsible for what happens, if you get banned, please mention it below, but do not blame me please. Another thing, If anything doesn't work, tell me. Since I do not have the time to test everything, you know, school life.ILL BE ADDING ANY SCRIPT I CAN FIND!!Again, Huge shoutout to any person that wrote the scripts.Enjoy!! DOWNLOAD HERE!!!! https://mega.nz/#!MvITVSTL!RNcPu-nK32XzSoMBmfBU1RmkAY_VSujeN5Ngz943JsU PS. im still looking for scripts, if you have any scripts that i dont have here yet, please share it with me so i can add it. THANKS!!Updatelog:1. 26/6/2017- Added Auto Attack, AutoHP and MP crashes for now, stand by while i try to fix it. Don't use.2. 26/26/2017 - Added Skill Injection
  21. View File MapleStory Korea Unpack Now unpacking MapleStory Korea since some have been requesting it. Please always look at readme.txt for more information! Submitter Ezekiel Submitted 17/05/17 Category Hacks MapleStory Version v1029+ Virusscan https://virustotal.com/en/file/3e493ddd14ed55b022db7dfeecec138454a7b08da13532dc17e712ee697798c8/analysis/1495036148/ Credits Ezekiel  
  22. Controlled Magic Injection Purpose: Reduce Lag, increase efficiency and the rate you kill mobs Instead of waiting for normal skill inject to do execute 10 attacks, the script will execute 10 attacks seemly all at "once" Number_of_attacks = This will set the amount of attacks. The script will try to this one execution. Delay = Needed to shut off in the state of Elite Mobs/Boss. You don't want to send 10 attacks at once at 1000 ms. If it wasn't for elite mobs then mob counter would have just sufficed. Just some guidelines: Make sure you read them because its mainly why I just didn't plug it into the Script Library Adjust delay and number of hits for Elite Mobs/Boss... You don't want to send 20 attacks at like 1000 delay. Adjust delay for spawn rate/kill rate. Adjust delay for server lag, ping, etc. Although the bottom example has 50 hits at 1000 Delay, this obviously isn't stable in long run esp when a Elite Mob spawns. Client will crash on skills like many of the Blaster skills. If its not obvious from the title/instructons. This means use Magic Skills Works best on FMAble skills/ screen radius skills (Mental Tempest, Dragon Dive, Elemental Barrage - Ice ,etc). Just efficiency comparisons; This is in Reboot at 360+ Arcane Force Field where Mobs have high ass HP on a Kinesis and Mental Tempest Regular SI at No Delay Controlled Magic Injection; Delay:1000 Set Attack: 50 hits. 50 Attacks was used because I didn't want to count how many individual injects it would take to kill. At this rate it was 20+ attacks and still not dead.. Chaos Horn-tail Head (Scania Server) Comparison Skill Injection Magic Injection x50
  23. Arcane River orb: 24 01 00 00 00 00 C0 F9 FF FF C0 F9 FF FF Chu chu orb: 24 01 00 00 00 00 BF F9 FF FF BF F9 FF FF Lachelein orb: 24 01 00 00 00 00 BE F9 FF FF BE F9 FF FF Use at your own risk. Find your own packet injector or just don't use it
  24. Guest

    Release Orange

    View File Orange Just a harmless orange. This is a fast temp solution to a common problem with (ngs) black cipher's usage of yara to detect signatures in the common cheat engine. Just place this in your cheat engine directory and execute it. more info on yara: https://github.com/VirusTotal/yara Submitter yuri Submitted 05/01/17 Category Resources MapleStory Version 179.2 Virusscan https://www.virustotal.com/en/file/854490b6277050510b1055c107ea4a12822e5b53879b8b27c285160acf1cbdb3/analysis/1483655507/ Credits yuri  
  25. Thanks to the morons who don't auto dc/cc when someone enters the map... What does this do? This allows you to inject skills to any jaguar on the map. Yes, you've read it correctly... you CAN make other jaguars attack. The owner itself won't see the animation, but everyone else on the map does.. let's get legit players banned? One condition though: You must have at least a skill level of one to inject a skill. Script: [Enable] Alloc(Hook, 32) Label(TryDoingJaguarSkill) Label(ret) 0132C408://01 00 00 00 C6 81 Don't suspend pls db 00 Hook: call 01316390 //original TryDoingJaguarSkill: push F push # SKILL ID mov ecx, esi call 0132AE80//E8 ? ? ? ? 8B CE E8 ? ? ? ? EB 43 jmp ret 0133F795: jmp Hook ret: [Disable] 0132C408: db 01 0133F795: call 01316390 Dealloc(Hook) Skill ID's you can use: 95001004 = 150m dmg line 80001770 = level up skill (does not work on bosses) 80001593 = FKING HIGH DMG 10B (does not work on bosses) Fuck Nexon and their monkey coders. Other fun fact: As a Wild Hunter you can summon more than 1 Jaguar You don't need to catch a Jaguar in order to summon it PS: This is a shitty hook, cba to get a better one
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